Closed Shfty closed 4 years ago
Fixed by adding children on the main thread at the end of the build process.
This has the unfortunate side-effect of visual geometry no longer rendering in as it's generated, but that's a necessary price to pay for the new (considerably safer and more stable) threading architecture.
Collision wireframes will only partially render after being added to the scene, but can be refreshed by tabbing to a different scene and back.
Likely some sort of property update signal / order of execution bug.