QodotPlugin / qodot-plugin

(LEGACY) Quake .map support for Godot 3.x
MIT License
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Optimize all existing build steps for threading #52

Closed Shfty closed 4 years ago

Shfty commented 4 years ago

Certain build steps currently run in single mode, when they could be better-paralellized by running in per-entity or per-brush mode to take advantage of pool threads.

Need to sweep through and rewrite where necessary.

Shfty commented 4 years ago

No longer relevant.