Closed Shfty closed 4 years ago
Doing convex collision for a whole map is valid since the user might be assembling props as individual .map files. May as well support split control for both convex and concave.
Implemented in the latest commit, closing.
Doing convex collision for a whole map is valid since the user might be assembling props as individual .map files. May as well support split control for both convex and concave.