QodotPlugin / qodot-plugin

(LEGACY) Quake .map support for Godot 3.x
MIT License
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Single, per-entity and per-brush convex / concave collision #54

Closed Shfty closed 4 years ago

Shfty commented 4 years ago

Doing convex collision for a whole map is valid since the user might be assembling props as individual .map files. May as well support split control for both convex and concave.

Shfty commented 4 years ago

Implemented in the latest commit, closing.