are looped though as fast as the main loop executes resulting in 10's of matrix updates per seconds and lots of flickering of the display with random dots being much brighter etc.
around these calls (with the needed global declarations as unsigned long) as a workaround, but its probably not an ideal way to do it. It stops the flickering.
Around line 460 of marquee.ino the commands
matrix.fillScreen(LOW); centerPrint(currentTime, true);
are looped though as fast as the main loop executes resulting in 10's of matrix updates per seconds and lots of flickering of the display with random dots being much brighter etc.
I added
around these calls (with the needed global declarations as unsigned long) as a workaround, but its probably not an ideal way to do it. It stops the flickering.