It's not interpolated, it can still be updated every 60/th of a second.
Just need to update utilities.camera to interpolate between it's last state and the latest state (update)
so refactor camera.set to take a value to interpolate by calculated from viewport.timer.remainingTime()
It's not interpolated, it can still be updated every 60/th of a second. Just need to update
utilities.camera
to interpolate between it's last state and the latest state (update) so refactorcamera.set
to take a value to interpolate by calculated fromviewport.timer.remainingTime()