Shellfoundry Install crashes when shell-definition.yaml contains Japanese symbols.
(shellfoundry_1.2.17) C:\Users\dmit\Documents\Temp\japanese>shellfoundry pack
Traceback (most recent call last):
File "C:\Users\dmit\Documents\Virtual_env\shellfoundry_1.2.17\Scripts\shellfoundry-script.py", line 11, in
load_entry_point('shellfoundry==1.2.17', 'console_scripts', 'shellfoundry')()
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\click\core.py", line 722, in __call__
return self.main(*args, **kwargs)
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\click\core.py", line 697, in main
rv = self.invoke(ctx)
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\click\core.py", line 1066, in invoke
return _process_result(sub_ctx.command.invoke(sub_ctx))
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\click\core.py", line 895, in invoke
return ctx.invoke(self.callback, **ctx.params)
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\click\core.py", line 535, in invoke
return callback(*args, **kwargs)
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\shellfoundry\bootstrap.py", line 67, in pack
PackCommandExecutor().pack()
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\shellfoundry\commands\pack_command.py", line 29, in pack
self.shell_package_builder.pack(current_path)
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\shellfoundry\utilities\shell_package_builder.py", line 28, in pack
shell_real_name = shell_package.get_name_from_definition()
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\shellfoundry\utilities\shell_package.py", line 31, in get_name_from_definition
self._reload_name()
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\shellfoundry\utilities\shell_package.py", line 72, in _reload_name
definition = yaml.safe_load(stream)
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\yaml\__init__.py", line 162, in safe_load
return load(stream, SafeLoader)
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\yaml\__init__.py", line 112, in load
loader = Loader(stream)
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\yaml\loader.py", line 34, in __init__
Reader.__init__(self, stream)
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\yaml\reader.py", line 85, in __init__
self.determine_encoding()
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\yaml\reader.py", line 124, in determine_encoding
self.update_raw()
File "c:\users\dmit\documents\virtual_env\shellfoundry_1.2.17\lib\site-packages\yaml\reader.py", line 178, in update_raw
data = self.stream.read(size)
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.7_3.7.2544.0_x64__qbz5n2kfra8p0\lib\encodings\cp1252.py", line 23, in decode
return codecs.charmap_decode(input,self.errors,decoding_table)[0]
UnicodeDecodeError: 'charmap' codec can't decode byte 0x81 in position 1085: character maps to
Steps to reproduce
Create some shell based on any templates
Edit shell-definition.yaml file by writing Japanese symbols string (e.g. これはサンプル)in inventory_description: field
Issue details
Shellfoundry Install crashes when shell-definition.yaml contains Japanese symbols.
Steps to reproduce
Affected version: 1.2.17