UniverseSettings.Asynchronous = true; should be set before creating the universes (AddOption -> creates option chain universe)
if using Option.SetFilter(strikes/expiration) we automatically enable asynchronous Universe Selection. Note: not if using Option.SetFilter(func), requires setting the UniverseSettings
Actual Behavior
N/A
Checklist
[x] I have completely filled out this template
[x] I have confirmed that this issue exists on the current master branch
[x] I have confirmed that this is not a duplicate issue by searching issues
Expected Behavior
UniverseSettings.Asynchronous = true;
should be set before creating the universes (AddOption -> creates option chain universe)Option.SetFilter(strikes/expiration)
we automatically enable asynchronous Universe Selection. Note: not if usingOption.SetFilter(func)
, requires setting theUniverseSettings
Actual Behavior
N/A
Checklist
master
branch