Interim changes for the release in a few days. Many things hopefully will be changed later.
1. Game page redesign:
TOOLBOX on the left, as it is sort of the most important thing for the user to locate at the beginning. The elements are a bit more prominent. The ActiveCell description beneath the toolbox starts with the first cell from the toolbox (most intuitive) as opposed to the huge photon we had there before.
The photon vis under the toolbox is out for now. We can have it on hover, but not this prominent, as it was taking too much attention from the board.
GOALS on the right (less important at the beginning, last thing to look at). I added a new color on the donut indicating the goal percentage, but it is still not enough to make it understandable. This element needs redesigning.
2. Gameplay
Added two levels in the beginning (see below), plus some speech bubbles (that don't work well yet) to explain how things work in the game. In general, I would DEFINITELY like to change all of these speech bubbles to animated hints on the board.
After the first level with beam splitters, I added a talking-rock-overlay to show one of the main concepts in the game: superposition. For now, for people who don't know what superposition is, it looks like the photon is split (like a light beam). There is a link to the encyclopedia to learn more. So it would be good to have a "superposition" entry there as well. The overlay is done using the custom type overlay - this needs to be changed of course (@JStrebeyko happy to hear your thoughts on how to do this best)
3. Screenshots:
First level - the only purpose is to learn where to press PLAY
Second level - the only purpose is to learn DRAG & DROP and CLICK to rotate
Third level - not sure if we need to add this hint here, but for some people I saw it wasn't clear that there are more elements in the toolbox.
Overlay after the fourth level (the first beamsplitter level) - to emphasize one of the key concepts. This will, of course, require making a new entry in the encyclopedia: superposition. I would use one of the regular talking-rock overlays but couldn't add a working link in the hint element.
Fifth level - the goal percentage is less than 100% - I added a hint, but again, this should be changed at some point.
Plus some purely stylistic small changes all over.
one UI intro per level (so first the one with rotation, with frozen: false) mirrors set at some angles like 45 deg
one, short text bubble per stone
for phenomena, start from saying what's that (e.g. "We didn't split a photon. It is still one photon in many places at the same time. How is it possible?! Read more about SUPERPOSITION in the game encyclopedia.") or something in the line of installing curiosity instead of throwing smart words or paternalizing
Interim changes for the release in a few days. Many things hopefully will be changed later.
1. Game page redesign:
2. Gameplay
3. Screenshots:
First level - the only purpose is to learn where to press PLAY![Screenshot 2020-03-28 at 18 46 38](https://user-images.githubusercontent.com/33489641/77830257-9a067880-7127-11ea-9c6b-0435b59b16c4.png)
Second level - the only purpose is to learn DRAG & DROP and CLICK to rotate![Screenshot 2020-03-28 at 18 46 55](https://user-images.githubusercontent.com/33489641/77830272-b7d3dd80-7127-11ea-8924-15606711b32b.png)
Third level - not sure if we need to add this hint here, but for some people I saw it wasn't clear that there are more elements in the toolbox.![Screenshot 2020-03-28 at 18 47 11](https://user-images.githubusercontent.com/33489641/77830312-ee115d00-7127-11ea-9c96-1ed28cb473be.png)
Overlay after the fourth level (the first beamsplitter level) - to emphasize one of the key concepts. This will, of course, require making a new entry in the encyclopedia: superposition. I would use one of the regular talking-rock overlays but couldn't add a working link in the hint element.![Screenshot 2020-03-28 at 18 47 35](https://user-images.githubusercontent.com/33489641/77830390-52ccb780-7128-11ea-9419-2478690b26b7.png)
Fifth level - the goal percentage is less than 100% - I added a hint, but again, this should be changed at some point.![Screenshot 2020-03-28 at 18 47 48](https://user-images.githubusercontent.com/33489641/77830410-83acec80-7128-11ea-80d9-7f783934d0ee.png)
Plus some purely stylistic small changes all over.