Closed hoylemd closed 3 years ago
@hoylemd
Hey, I'm working with the devs to incorporate this mod into the base game. Unfortunately, the code you contributed in the past was covered under the GPL 3.0 license (which I've since deleted). In order for the devs to incorporate your code into the base game, I need you to waive your rights to it. Otherwise it opens up the devs to legal action and I'll be forced to remove all your contributions to the mod.
The official thread for full integration is here: https://geometa.co.uk/support/carriercommand/1399/
Can you please comment the following:
I grant MicroProse and GeoMeta an unlimited software license to all code written by me for the UI Enhancer mod.
I contributed my code using the github handle: "hoylemd"
I grant MicroProse and GeoMeta an unlimited software license to all code written by me for the UI Enhancer mod. I contributed my code using the github handle: "hoylemd"
To be fair, all I did was change some colour values, so even if I didn't y'all could just... pick a different colour :p
Great news about integrating it into the game! I'm taking a break from CC2, excited to see what it's like when I come back!
Actually one thing I should mention: I put approximately no thought into picking that colour, I just made it brighter so I could see it with the ocean depth overlay. it would be good to have an actual designer at least review the colour pick to make sure I didn't pick one that's for e.g. invisible to a certain type of colourblindness.
I found they were easy to get lost in the terrain overlays with the current colour (e.g. ocean depth) So I made them more grey and brighter so they show up better.
before (in depth mode):
after (in depth mode)
And to give an idea of how it looks on other overlays:
cartographic:
current:
wind:
The other overlays didn't show anything in the area of my carrier so I didn't bother to grab those.