Closed QuasarX1 closed 4 years ago
Bug was due to temporary alteration of the tick to time ratio. This has been formalised and accounted for when moving the camera.
Bug was due to movement and the scale on which the simulation existed. A temp fix has been applied which fixes sideways movement but forwards/backwards is now too slow. Fixing this may lead to an issue once the camera has turned.
The bug caused by the camera's speed has been fixed but another bug has been revealed - creating a seperate issue.
Camera not displaying content when moved sideways. Forewords and backwards appear fine.
@QuasarX1