Open QuasarX1 opened 4 years ago
Modify fixed window size to allow for dynamic change. Calculate all pixel values based on the size of the camera (3D) or window (2D).
The rendering system has been overhauled with the 3D entities rendering relative to the camera taking into account the distance scale.
Bug encountered where fullscreen cuts off 20% of the canvas on all sides.
Modify fixed window size to allow for dynamic change. Calculate all pixel values based on the size of the camera (3D) or window (2D).