QuasiStellar / Edgecase

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Add another LOD for hex meshes #3

Closed QuasiStellar closed 2 years ago

QuasiStellar commented 2 years ago

Far away hexes can be rendered as their upper hexagons since sides are black anyway and edge lines are too narrow at these distances. This is also an extremely good optimization for the top-down view since all hexes are counted as far away and sides are completely invisible from this PoV. This article may help. Should be done after #1.

QuasiStellar commented 2 years ago

Doesn't make mush sense anymore since the camera is orthographic and all hexes on the screen are visibly at the same distance.