Far away hexes can be rendered as their upper hexagons since sides are black anyway and edge lines are too narrow at these distances. This is also an extremely good optimization for the top-down view since all hexes are counted as far away and sides are completely invisible from this PoV.
This article may help.
Should be done after #1.
Far away hexes can be rendered as their upper hexagons since sides are black anyway and edge lines are too narrow at these distances. This is also an extremely good optimization for the top-down view since all hexes are counted as far away and sides are completely invisible from this PoV. This article may help. Should be done after #1.