QuasiStellar / Edgecase

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Check how global hex shifts affect performance #7

Closed QuasiStellar closed 2 years ago

QuasiStellar commented 2 years ago

Global hex shift: elevate all hexes based on one of their coordinates (so a plain map turns into a slope). Check how this transformation affects performance.

50 hexes side: Hex = mesh Map = mesh
Idle
Start
Running

Result: Map = mesh is much better