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QuentinGruber
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h1z1-server
Library used to emulate h1z1 game servers
https://h1emu.com
GNU General Public License v3.0
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release/0.39.0
#2180
Closed
QuentinGruber
closed
1 month ago
QuentinGruber
commented
1 month ago
setup for h1emu-ai testing
add navdata
load navdata
load navdata as a separated method
fix stupid issue with data concat
new nav
updt navdata
rm loading nashmesh
del navdata
add recast
add navdata recast
add experimental-require-module
testing navmesh
fix ci
change nodejs ci version
rm node 21.x
change also in release
testing recast
trying some stuff
'publish-a-next-version'
remove unnecessary check
fix #2148
updt publish_release-next
publish-a-next-version
bored
publish-a-next-version
h1z1-dataschema 1.8.1
make transientId generator start at 1
guid isn't sensitive anymore
respawn characters with lost position data
client in debugmode can access secured storage
Close #2150
update pluginManager logic
wip
add testplugin-config.yaml
rm logs and unused import
only load plugins in plugin unit test suite
use cross-env
remove boring log in configmanager
lmao how often this kind of crap has been done
change navfile
rm some stuff
load the right navfile
some tests
test settings
stuff
wip
wait :)
correctly type the position and rotation field in positionUpdate packet
publish-a-next-version
optimizations + respawn fix
postpone client routines during world save
do not create new array for rotation and lookat
fixed airdrop crash
do not concat buffers and remove unused func
do not allocate unused bytes with packUnsignetIntWith2bitLengthValue
just to make a commit
remove zombie.ts and add all npcs to aiManager
lock
updt h1emu-ai
setup for VoiceChat
added VC initialization
interfaces
added type safety
re-add start-dev
some stuff
hostile npcs now attack players h1emu-ai 0.0.4
npcMeleeDamage based on npc type
start h1emu-ai only in solomode or if an env var is set
rename env vars
h1z1-dataschema 1.9.0
h1emu-ai 0.0.6
add player to h1emu-ai only after clientFinishedLoading
remove entities from h1emu-ai when they're deleted
disabled loading navmesh for now
fix lint
updt interface
check entityType for wornletter
double recvBufferSize
remove profile wrongly pushed to git
do not kick admins
0.0.8 h1emu-ai
add tests for character deletion
reorganise stuff around soeclientid
only add char to h1emu-ai if in solomode or enabled
rm unused import
force-close sendingprocess when the client is deleted
publish-a-next-version
0.39.0