Closed Notoriousi closed 2 years ago
MCA Selector does that already. You probably used Open Region
before to open your world, which has now been removed in version 2.0 to avoid confusion. Open world
detects the world's region
, poi
and entities
folders automatically and incorporates them in those operations.
If the poi
and entities
folders are for some reason named differently for your world (maybe a mod changed the names or the paths), they can still be manually adjusted in File --> Settings --> World
.
For CLI mode, 2.0 introduces a mandatory --world
parameter which detects the world's region
, poi
and entities
folders automatically. Those folders can be overwritten by supplying the parameters --region
--poi
and --entities
with the respective paths. For more information about CLI parameters see here.
Describe the bug Not a bug, enhancement
Make MCA Selector have an option when deleting chunks to also delete the POI's and Entities. This will prevent duplicating entities or when for example the world changes to prevent entities from just falling and dying. (or suffocating)