Closed GeminVR07 closed 1 year ago
I believe that your hypothesis is correct in some regard. When you are teleported in Minecraft, you are reset to the center of the portal I believe but with MCXR the player is placed according to their headset position which can lead to you being placed inside of the portal frame.
Our Vivecraft build should fix this issue as we have ceased all MCXR development aside from YVR specific implementations.
Describe the bug A clear and concise description of what the bug is.
Often, when I go through a Nether Portal or End Portal, I take suffocation damage.
To Reproduce
Expected behavior When you go through a portal, suffocation damage is taken
Headset Details (please complete the following information):
Additional context I suspect it is because I am not standing in the exact middle of my guardian, although I have not yet tested this hypothesis