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QuietDreamGames
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WitchHunters
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Base HUD mockup design.
#98
Closed
Odinlevi
closed
1 year ago
Odinlevi
commented
1 year ago
Reworked the cooldown logic of the skills
Added general visual aspects of the HUD - health, shield health, passive status, and skills cooldowns
Connected visual aspects of the HUD to the actual character's information.