This behaviour is different compared to Fabric API, which only registers commands when joining the world. This breaks Fabric mods which operate under the assumption that a world exists when client commands are being registered. This is the root cause of https://github.com/Earthcomputer/clientcommands/issues/547. The fix should be simple - don't call this event on game startup.
This behaviour is different compared to Fabric API, which only registers commands when joining the world. This breaks Fabric mods which operate under the assumption that a world exists when client commands are being registered. This is the root cause of https://github.com/Earthcomputer/clientcommands/issues/547. The fix should be simple - don't call this event on game startup.