Open grape-lol opened 3 months ago
I can't reproduce this: My main class is correctly set to Water
:
public class Water implements ModInitializer {
public static final Logger LOGGER = LoggerFactory.getLogger("watermod");
What you put in LoggerFactory.getLogger()
is merely a stylistic choice: Fabric uses the mod ID, but we've chosen to use the mod name.
In the mod generator lets say for example you put "water" as your mod id and "watermod" as your mod name it will set your main class to water and your "public static final Logger LOGGER = LoggerFactory.getLogger(watermod);" to watermod