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Quinnsicle
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arcs_tts
A mod for Tabletop Simulator that automates some actions and setup for the next upcoming title by Leder Games, Arcs.
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WIP: Add tags and names to campaign objects
#51
fallspectrum
opened
1 day ago
0
shift obj origin for seized initiative model
#50
fallspectrum
closed
1 day ago
0
2 blue tokens of conspirator has different backside compared to other 6
#49
fallspectrum
closed
1 day ago
2
Enhancement: Add toggle for using official miniatures versus meeples
#48
fallspectrum
opened
2 days ago
1
Tag campaign cards
#47
Quinnsicle
opened
2 days ago
4
Update initiative_player if initiative is passed manually
#46
fallspectrum
closed
1 day ago
0
Passing initiative improvement
#45
fallspectrum
closed
1 day ago
1
scale seized initiative down to prevent a seized teal from pushing power cubes
#44
fallspectrum
closed
2 days ago
1
WIP: add toggle for camera controls
#43
fallspectrum
opened
5 days ago
4
Revert "add Guild tag to Lore deck + cards to allow for mixing during campaign"
#42
Quinnsicle
closed
1 week ago
0
Comment out ambition button usage until it can be revisited
#41
fallspectrum
closed
1 week ago
0
Enhancement: Camera Controls
#40
fallspectrum
opened
1 week ago
1
apply onObjectDrop when flipping Action cards
#39
fallspectrum
closed
1 week ago
0
Create Court tags as alternate means of controlling containers
#38
fallspectrum
closed
1 week ago
0
add Guild tag to Lore deck + cards to allow for mixing during campaign
#37
fallspectrum
closed
1 week ago
1
Fix weapon resource cleanup, add column of agent snaps, add power tag to power snaps + minor fixes
#36
fallspectrum
closed
2 weeks ago
0
Seize on Teal covers the power track
#35
fallspectrum
closed
1 day ago
1
Enhancement: Add toggle for revealing a player turn clock.
#34
fallspectrum
opened
2 weeks ago
0
[Large Feature] Arczip WIP
#33
jhoffmann2
opened
2 weeks ago
1
[BugFix] Changed the order of resource slot offsets in ArcsPlayer.
#32
jhoffmann2
closed
2 weeks ago
0
end_round() overhaul + varied fixes
#31
fallspectrum
closed
2 weeks ago
0
Tag power cube snap points & power cube objects
#30
fallspectrum
closed
1 week ago
2
Flipping action cards does not update player's last_action_card
#29
fallspectrum
closed
1 week ago
1
Updated map with several minor changes
#28
jhoffmann2
closed
2 weeks ago
0
[Bugfix] Adjusted how containers are handled
#27
jhoffmann2
closed
3 weeks ago
1
[Bugfix] Resource:take only works at beginning of the game
#26
jhoffmann2
closed
3 weeks ago
2
end_round(): Pass turn back to the original leader when there is no surpass.
#25
fallspectrum
closed
2 weeks ago
8
enhancement: provide additional resource snap points for action card preludes
#24
fallspectrum
closed
2 weeks ago
2
fix(getOrderedPlayers): enforce clockwise order during starting player lineup
#23
fallspectrum
closed
4 weeks ago
0
fix(end_round): comment out ambition marker button during zero marker reset
#22
fallspectrum
closed
4 weeks ago
0
enhancement: add snap point for initiative marker
#21
fallspectrum
closed
4 weeks ago
2
function <end_round>: Object reference not set to an instance of an object
#20
fallspectrum
closed
4 weeks ago
1
Dice which are rolled near the right edge of the Dice Board sometimes end up cocked
#19
fallspectrum
closed
1 month ago
1
Issue with automated setup for 3 players.
#18
Laurens1234
closed
4 weeks ago
5
Fix script for Blue ships and weapon resources
#17
Pixel-Skull
closed
4 weeks ago
3
[Feature request] Fate selection with better secrecy
#16
turmoilbyrd
opened
4 months ago
1
Initiative Module
#15
scyth02
closed
8 months ago
0
Book of Law Module
#14
scyth02
closed
8 months ago
0
Resource module updates
#13
scyth02
closed
9 months ago
0
Take Pieces Functions
#12
scyth02
closed
9 months ago
0
Ambition markers module
#11
scyth02
closed
9 months ago
0
Action cards module
#10
scyth02
closed
9 months ago
0
Table updates
#9
scyth02
closed
9 months ago
0
Initial modules
#8
scyth02
closed
10 months ago
0
Scyth02 updates
#7
scyth02
closed
10 months ago
0
Counters and Supplies Modules
#6
scyth02
closed
10 months ago
0
Counters module
#5
scyth02
closed
10 months ago
0
Table updates
#4
scyth02
closed
10 months ago
0
Scyth02 Counters and Supplies Updates
#3
scyth02
closed
10 months ago
7
Counters and dice board
#2
scyth02
closed
10 months ago
0
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