Closed originalfoo closed 2 years ago
I had a look at the error, and it’s a label fixup error that usually occurs when my tranpilers fails to patch the game. It’s a bit difficult to track this, but could you first confirm that we have the same Cities Skylines version? (1.13.3-f9)
If we’re on the same version, I’ll create another debug version for you to test with all the debug information enabled, which can help track down which transpiler caused the issue
Simon Ueng Oceanpeak Group Limited
From: @.> Sent: Monday, December 6, 2021 2:54 AM To: @.> Cc: @.***> Subject: Re: [Quistar-LAB/TreeAnarchy] Exception thrown on startup (Issue #12)
output_log.ziphttps://github.com/Quistar-LAB/TreeAnarchy/files/7656592/output_log.zip
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Yes, I'm on latest f9 Steam version.
I got another error once the level loaded about Klyte's Prop Replacer mod, not sure if that's related? Posted full log in a zip in comment above.
System.Exception: Tree Anarchy detected incompatible mods, please remove the following mentioned mods as the same functionality is already built into this mod ---> System.Exception:
[Prop Switcher]detected. This mod is incompatible with Tree Anarchy
--- End of inner exception stack trace ---
Yes Prop Switcher is incompatible
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-------- Original message -------- From: Aubergine @.> Date: 12/6/21 03:59 (GMT+08:00) To: Quistar-LAB/TreeAnarchy @.> Cc: Simon Ueng @.>, Comment @.> Subject: Re: [Quistar-LAB/TreeAnarchy] Exception thrown on startup (Issue #12)
Yes, I'm on latest f9 Steam version.
I got another error once the level loaded about Klyte's Prop Replacer mod, not sure if that's related? Posted full log in a zip in comment above.
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Removing prop switcher mod resolved the error.
Note: This only started happening after update on 5th Dec 2021.
When the mod is loaded it's throwning an exception which is breifly visible on the main menu screen but then disappears as soon as city loading screen appears.
Will try and attach log file, but it's pretty huge...