Open originalfoo opened 2 years ago
That's an option to keep trees hidden on load, which is different than "Hide tree" Delete tree" when overlap occurs
Imagine you were on a shopping site buying coffee and the web form looked like:
(o) I'd like some coffee please
( ) Don't send me any coffee, but only if I selected the option above
When I order coffee: [ Don't send it to me | Throw it in the bin ]
Like, is there a case where you want tree anarchy on (to show trees even if they are under networks/buildings) but at the same time have that option not take effect (ie. hide/delete trees if they are under networks/buildings)?
I need to rephrase that description. This option exists if you have Prop Anarchy installed too. There's a slight chance (race condition) that if you selected hide tree on load, props will also be hidden too, and obviously you would not want this with props since a lot of detailers (myself included) would hate my props to become hidden when I've spent 8 hours placing them on a road or building
These options specifically:
The main
Tree Anarchy
option is about being able to place trees anywhere, then immediately below there's options for hiding/deleting trees... which is the opposite of the purpose of tree anarchy?Would these options be better expressed as a drop-down, something like:
And the menu items would be:
I'm assuming here that user want's consistent effect if they are using anarchy - eg. they want same thing for all trees.