I've added Mushroom Markers for Slothasor, and they work as such:
There are four strategies: Inner, Outer, Center, and Minimal Eating. Each has their own category, and their respective mushroom eating categories.
By default, Inner strategy is the only one enabled, with its first mushroom eating path being the only subcategory enabled.
When you press "F" on a marker, it will dissapear for 59 seconds; considering there is a delay between the mushroom actually being eaten and you pressing "F", and the mushrooms respawn on a 60 second timer, you will have a few seconds once the marker re-appears to yell at your team-mates to get to a safer location.
I'm not PR'ing this right away as I'd like to get the following done:
[x] Get feedback from others to make sure the paths listed are correct.
[x] Do a test run of these markers to ensure they function correctly (if triggerRange is large enough, resetLength is at a good time, and if ypos is at a good height).
I've added Mushroom Markers for Slothasor, and they work as such:
I'm not PR'ing this right away as I'd like to get the following done:
triggerRange
is large enough,resetLength
is at a good time, and ifypos
is at a good height).