In the Twin Largos fight, after you get Kenut to 50%, players need to know which boss they're going to. A problem with that is some players - including myself sometimes - get confused as to which way to go (due to being directionally challenged), wasting precious seconds of the fight.
I'm unsure how to - and if I should at all - implement markers to help orient players as to which side is which boss. Every platform moves down as the timer decreases, so simply placing a marker anywhere may not be enough.
In the Twin Largos fight, after you get Kenut to 50%, players need to know which boss they're going to. A problem with that is some players - including myself sometimes - get confused as to which way to go (due to being directionally challenged), wasting precious seconds of the fight.
I'm unsure how to - and if I should at all - implement markers to help orient players as to which side is which boss. Every platform moves down as the timer decreases, so simply placing a marker anywhere may not be enough.