Created attachment 16968
Command line and cpp file causing Clang 3.8.243773 to crash
When compiling generated C++ binding code for our SkookumScript plugin for
Unreal Engine 4 using Android Codeworks 1R4u2 (which ships with Clang
3.8.243773), Clang crashes throwing a std::bad_alloc exception. I am enclosing
the generated test case code hoping you can reproduce the crash.
The same source code compiles fine with Clang 3.6, and also with Visual Studio
2015, so I am suspecting this is due to changes introduced between Clang 3.6
and 3.8.243773.
Clang-3.8.243773-crash-test-case .zip
(4551106 bytes, application/x-zip-compressed)