At present, when there are fields that are not used in the standard world locator response, RcppSimdJson is used.
It is much slower than using the Rust based parse_location_json() function. If users do not care about the custom fields, they shouldn't have to use the custom parser.
Additionally, we can create a backup rust-based parser that takes field names and types and parses it dynamically.
At present, when there are fields that are not used in the standard world locator response, RcppSimdJson is used. It is much slower than using the Rust based
parse_location_json()
function. If users do not care about the custom fields, they shouldn't have to use the custom parser.Additionally, we can create a backup rust-based parser that takes field names and types and parses it dynamically.