Fixed some issues resulting in the ring shader not correctly lit (appearing to not be lit from the correct direction).
Not sure if this fixes flickering or not as I didn't run into it. I posted the compiled shaders (compiled for latest KSP unity version) in discord. Note: didn't test with OpenGL but it should have compiled correctly for it.
Fixed some issues resulting in the ring shader not correctly lit (appearing to not be lit from the correct direction).
Not sure if this fixes flickering or not as I didn't run into it. I posted the compiled shaders (compiled for latest KSP unity version) in discord. Note: didn't test with OpenGL but it should have compiled correctly for it.