I'm in the year 1101, didnt have this problem all game, visited the entire map aside from Aserai territory. After I get near Lageta it instantly causes the game to crash no matter what direction I go. If I can add anything else to help lemme know. Thanks for any help!
Exception:
Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:
at int TaleWorlds.CampaignSystem.Settlements.TownMarketData.GetPrice_Patch1(TownMarketData this, EquipmentElement itemRosterElement, MobileParty tradingParty, bool isSelling, PartyBase merchantParty)
at void TaleWorlds.CampaignSystem.TournamentGames.TournamentManager.GivePrizeToWinner(TournamentGame tournament, Hero winner, bool isPlayerParticipated)
at void TaleWorlds.CampaignSystem.TournamentGames.TournamentManager.ResolveTournament(TournamentGame tournament, Town town)
at void TaleWorlds.CampaignSystem.TournamentGames.TournamentCampaignBehavior.ConsiderStartOrEndTournament(Town town)
at void TaleWorlds.CampaignSystem.TournamentGames.TournamentCampaignBehavior.DailyTickSettlement(Settlement settlement)
at void TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list, T t)
at void TaleWorlds.CampaignSystem.CampaignEvents.DailyTickSettlement(Settlement settlement)
at void TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickSettlement(Settlement settlement)
at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager+PeriodicTicker.PeriodicTickSome(double timeUnitsElapsed)
at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
at void TaleWorlds.CampaignSystem.Campaign.Tick()
at void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt)
at void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt)
at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
at void TaleWorlds.Core.Game.OnTick(float dt)
at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, float dt)
The issue seems to be a tournament without a prize, maybe an item from a mod that was removed. It happens to fail on the price fetching that BK patches.
I'm in the year 1101, didnt have this problem all game, visited the entire map aside from Aserai territory. After I get near Lageta it instantly causes the game to crash no matter what direction I go. If I can add anything else to help lemme know. Thanks for any help!
In the crash it says:
Involved Modules: BannerKings Method: static System.Void BannerKings.Patches.TownMarketDataPatches::GetPricePostfix(TaleWorlds.CampaignSystem.Settlements.TownMarketData instance, System.Int32& result, TaleWorlds.Core.EquipmentElement itemRosterElement, TaleWorlds.CampaignSystem.Party.MobileParty tradingParty, System.Boolean isSelling, TaleWorlds.CampaignSystem.Party.PartyBase merchantParty) Frame: int TaleWorlds.CampaignSystem.Settlements.TownMarketData.GetPrice_Patch1(TownMarketData this, EquipmentElement itemRosterElement, MobileParty tradingParty, bool isSelling, PartyBase merchantParty) (IL Offset: -1) HarmonyIssue: False
Exception: Exception information Type: System.NullReferenceException Message: Object reference not set to an instance of an object. Source: TaleWorlds.CampaignSystem CallStack: at int TaleWorlds.CampaignSystem.Settlements.TownMarketData.GetPrice_Patch1(TownMarketData this, EquipmentElement itemRosterElement, MobileParty tradingParty, bool isSelling, PartyBase merchantParty) at void TaleWorlds.CampaignSystem.TournamentGames.TournamentManager.GivePrizeToWinner(TournamentGame tournament, Hero winner, bool isPlayerParticipated) at void TaleWorlds.CampaignSystem.TournamentGames.TournamentManager.ResolveTournament(TournamentGame tournament, Town town) at void TaleWorlds.CampaignSystem.TournamentGames.TournamentCampaignBehavior.ConsiderStartOrEndTournament(Town town) at void TaleWorlds.CampaignSystem.TournamentGames.TournamentCampaignBehavior.DailyTickSettlement(Settlement settlement) at void TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list, T t) at void TaleWorlds.CampaignSystem.CampaignEvents.DailyTickSettlement(Settlement settlement) at void TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickSettlement(Settlement settlement) at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager+PeriodicTicker.PeriodicTickSome(double timeUnitsElapsed) at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick() at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents() at void TaleWorlds.CampaignSystem.Campaign.Tick() at void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt) at void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt) at void TaleWorlds.Core.GameStateManager.OnTick(float dt) at void TaleWorlds.Core.Game.OnTick(float dt) at void TaleWorlds.Core.GameManagerBase.OnTick(float dt) at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, float dt)