R2Northstar / Northstar

Repo for packaged Northstar releases
https://northstar.tf/
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`sv_maxvelocity` clamping log spam slows dont servers in titan gamemodes #506

Closed F1F7Y closed 1 year ago

F1F7Y commented 1 year ago

Server spew print in loghooxs.cpp #210 spams the console with Got a velocity too high on -Z axis. (12105.358398) > sv_maxvelocity (12100.000000). Clamping velocity. slowing down servers.

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ASpoonPlaysGames commented 1 year ago

Just to note: whilst spewlog_enable being set to 0 does prevent this issue, we should probably look into stopping the velocities getting that high in some way?

F1F7Y commented 1 year ago

Just to note: whilst spewlog_enable being set to 0 does prevent this issue, we should probably look into stopping the velocities getting that high in some way?

I checked vanilla and we have sv_maxvelocity set to the same value ( unsurprisingly ). There's also the campaign mission where tone rockets can crash the game due to something similar so im unsure what the root cause of this is