Closed oldnapalm closed 2 years ago
Hi @oldnapalm, nice to see you here, the project has been reworked and I'm the current maintainer. You can download latest nightly build here, which is likely to solve the above issue
The issue seems to be solved in the latest build, but most likely it's in the resource I'm trying to update, now I get this in the second connection
The resource system is still in work, this issue be addressed once it's completed.
No luck with https://github.com/RAGECOOP/RAGECOOP-V/commit/42c038d8ab7d5801ccb4c232ea7f062698d3ee9e
Can the first argument of SendNativeCall be changed to GTA.Native.Hash as well?
Sorry, it was my fault. I had a CoopClient.dll (used by GTBikeV) in the scripts folder, the error in log was from it. Removed it and now I have no crash and no errors in log, just these errors in notifications (to be clear, those are from my resource)
Can the first argument of SendNativeCall be changed to GTA.Native.Hash as well?
Yes, I'm working on a rewrite for sever side native call. Hopefully I can push it to the repo tomorrow.
Great.
NativeCall seems to be working (error was caused by old CoopClient), the packet error now is with NativeResponse and CleanUpWorld.
Actually the error in log was from an old CoopClient.dll I had in scripts folder. Removing it there's no crash and no error in log, just packet error from resource https://github.com/RAGECOOP/RAGECOOP-V/issues/12#issuecomment-1163110802
If I connect and disconnect twice, on the 3rd connection the game crashes.