Closed ForgeGMP closed 2 years ago
When the vehicle have the default turret
// TAMPA3 case -1210451983: return new MuzzleInfo(v.Bones[87].Position, v.Bones[87].ForwardVector);
When the vehicle have the rotable turret
// Rotation bones
// TAMPA3 case -1210451983: return new MuzzleInfo(v.Bones[90].Position, v.Bones[90].ForwardVector);
// Turret
// TAMPA3 case -1210451983: i=BulletsShot%2==0 ? 92 : 95; return new MuzzleInfo(v.Bones[i].Position, v.Bones[i].ForwardVector);
When the vehicle have the default turret
When the vehicle have the rotable turret
// Rotation bones
// Turret