Closed TobiasKozel closed 2 years ago
My first idea is to use a pulse/blinking effect on the dot of the current player.
I want to change this line https://github.com/RAlbiez/SchnappsAndLiquor/blob/9e377d40d722295dbcdfa88b7d549e4aa26875b9/Frontend/src/app/components/game/field/field.component.html#L9 into
<div [style.background]="player.sColor" [class.pulse]="isPlayerTurn()" class="color-dot"></div>
Afterwards the game grid won't render correctly anymore. If I replace the function call with "true", it's working though:
<div [style.background]="player.sColor" [class.pulse]="true" class="color-dot"></div>
What am I doing wrong here @TobiasKozel ?
My first idea is to use a pulse/blinking effect on the dot of the current player.
I want to change this line https://github.com/RAlbiez/SchnappsAndLiquor/blob/9e377d40d722295dbcdfa88b7d549e4aa26875b9/Frontend/src/app/components/game/field/field.component.html#L9 into
<div [style.background]="player.sColor" [class.pulse]="isPlayerTurn()" class="color-dot"></div>
Afterwards the game grid won't render correctly anymore. If I replace the function call with "true", it's working though:
<div [style.background]="player.sColor" [class.pulse]="true" class="color-dot"></div>
What am I doing wrong here @TobiasKozel ?