For instance Glowballs spawn from the "Glowing" modifier and require 2 glowstone and 1 eye of ender to create. I'd like to change that.
I wanted to disable glowing only in a specific dimension using a Crafttweaker script, but I realized that glowing will spam fire until it finds a suitable place for a glowball. So instead requiring the players to visit the dimension to find a custom item for that recipe would be a good way of rectifying the problem.
For instance Glowballs spawn from the "Glowing" modifier and require 2 glowstone and 1 eye of ender to create. I'd like to change that.
I wanted to disable glowing only in a specific dimension using a Crafttweaker script, but I realized that glowing will spam fire until it finds a suitable place for a glowball. So instead requiring the players to visit the dimension to find a custom item for that recipe would be a good way of rectifying the problem.