Rotate connectables. The purpose of this is to finalize the in-blender rotation to in-unity rotation pipeline for objects, and more specifically objects that connect between tiles. This PR does not make any other changes besides rotating certain connectables 180 degrees. The reason for the 180 degree rotation is due to our blender export settings.
This change has already been tested and implemented for the current connectables in the main repo, I'm now updating them here as well.
Summary
Rotate connectables. The purpose of this is to finalize the in-blender rotation to in-unity rotation pipeline for objects, and more specifically objects that connect between tiles. This PR does not make any other changes besides rotating certain connectables 180 degrees. The reason for the 180 degree rotation is due to our blender export settings.
This change has already been tested and implemented for the current connectables in the main repo, I'm now updating them here as well.
Context
Connectables design: https://ss3d.gitbook.io/design/environment/connectables