Open cosmiccoincidence opened 9 months ago
This issue should be treated along with other issues related to resetting the state of the game. It's best to not treat it as a single issue, as it won't solve the currrent issue with our initialisation pipeline.
Summary
Entities killed leave behind a body. That body does not get cleared between rounds.
Current Behavior
Bodies get leftover from the previous round.
Steps to Reproduce
Expected Behavior
New rounds should load a fresh map as it was saved.
Media
https://github.com/RE-SS3D/SS3D/assets/41941008/fa3c23e9-2202-4655-a041-76def51d1ca0