try to play the jukebox and dezoom, you'll hear that the sound is fading away.
Possible Solution
In PR https://github.com/RE-SS3D/SS3D/pull/899, Eiko mentions that "The human prefab is no longer the parent of the listener component. Instead, the Player Camera is the parent, and it positions the listener relative to its target."
I did not mess with that when reimplementing the audio system, so there might be something I did incorrectly when importing that part.
Summary
try to play the jukebox and dezoom, you'll hear that the sound is fading away.
Possible Solution
In PR https://github.com/RE-SS3D/SS3D/pull/899, Eiko mentions that "The human prefab is no longer the parent of the listener component. Instead, the Player Camera is the parent, and it positions the listener relative to its target."
I did not mess with that when reimplementing the audio system, so there might be something I did incorrectly when importing that part.