The goal is for a user setting to change the language of all the text in the game.
We will use something automated (like Google Translate) as our primary translation method. But allow for a manual overwrite in some way to allow natives of certain languages improve the lower quality auto-translations.
The system should be flexible enough to work on any in-game UI, input fields on prefabs, even eventually our server hub.
Context
We had a partially working localization system in a PR for the Examine system. This got removed prior to merge. Using this will make the job easier.
Summary
Implement localization.
Goal
The goal is for a user setting to change the language of all the text in the game.
We will use something automated (like Google Translate) as our primary translation method. But allow for a manual overwrite in some way to allow natives of certain languages improve the lower quality auto-translations.
The system should be flexible enough to work on any in-game UI, input fields on prefabs, even eventually our server hub.
Context
We had a partially working localization system in a PR for the Examine system. This got removed prior to merge. Using this will make the job easier.
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