Closed iamteapot422 closed 9 months ago
Game breaks after trying to load Minimap
NullReferenceException: Object reference not set to an instance of an object SS3D.Systems.Tile.TileMap.CanBuild (SS3D.Systems.Tile.TileObjectSo tileObjectSo, UnityEngine.Vector3 placePosition, SS3D.Systems.Tile.Direction dir, System.Boolean replaceExisting) (at Assets/Scripts/SS3D/Systems/Tile/TileMap.cs:184) SS3D.Systems.Tile.TileMap.PlaceTileObject (SS3D.Systems.Tile.TileObjectSo tileObjectSo, UnityEngine.Vector3 placePosition, SS3D.Systems.Tile.Direction dir, System.Boolean skipBuildCheck, System.Boolean replaceExisting, System.Boolean skipAdjacency) (at Assets/Scripts/SS3D/Systems/Tile/TileMap.cs:202)
It may be related with wrong asset names in files of maps
I believe this was fixed in #1396 but yet to be merged. If that PR isn't merged soonish, we can siphon out the map fix and pr that separately.
Summary
Game breaks after trying to load Minimap
Steps to Reproduce
Expected Behavior
Context
It may be related with wrong asset names in files of maps