Closed withwater closed 4 months ago
Add isLarge boolean to TileObjectSo.cs and use that boolean value to check if there are existing large wall mounts in BuildChecker.cs. If there is, disallow building
Closes #1347
Thanks a lot nath! Looking forward to contributing more!
Summary
Add isLarge boolean to TileObjectSo.cs and use that boolean value to check if there are existing large wall mounts in BuildChecker.cs. If there is, disallow building
Closes #1347