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REGoth-project
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REGoth
OpenSource-Reimplementation of the zEngine, used by the game "Gothic"
GNU General Public License v3.0
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Npc movement
#236
Closed
ataulien
closed
7 years ago
ataulien
commented
7 years ago
Npcs now move using their animations. This also means they do the "start-running" and "stop-running" animations.
Npcs could now draw weapons and fight, but there isn't any code triggering that at the moment.
Pathfinding was improved. Walking towards moving targets has been improved as well.
Npcs can now go to arbitrary positions, thus, moving to freepoints has been implemented and following someone has been improved (Think Mud!)
Argument
--show-routes
has been added for debuggung
Some misc sound fixes and improvements
World now actually runs destruct-functions of components
Event-Messages now have a "isFirstRun"-flag
--show-routes
has been added for debuggung