Closed ChaosMarc closed 6 years ago
That is caused by your graphics driver not supporting the high number of uniforms in the skeletal mesh shader. Doing the skeletal animation on the CPU would be a fix.
Performance has been improved by implementing proper frustum culling :smile:
With the latest build on my Samsung Galaxy S5 (Lineage 14) most 3d objects are not displayed correctly. NPCs are only shown as their heads and weapons:
besides that everything runs smooth (even in the old camp)