[x] I have checked the repository for previous issues of this type
[x] I have included a detailed description
[x] This is one issue, not multiple issues
In addition to the already present attack heli, I see room for a passenger heli. It would carry a pilot, 6 passengers and a side gunner (because we wouldn't want it to be completely defenceless).
I see it as having the same role in the air as the jeeps have on the ground: Quick entry into a battlezone.
The pilot will fly close to a neutral or enemy flag, then eject all passengers (except for the gunner), who then fast-rope to the ground, so they don't have to get up after landing. Not too close to the flag, though (bots would need to be programmed to keep this in "mind"), because the fast-roping soldiers would be easier targets than falling ones are right now. If fall damage is implemented, fast-roping would make even more sense when close to the ground.
Ejecting too high above the ground (higher than rope length) would be impossible for the pilot (to force it to fulfil its role as quick insertion vehicle), but soldiers can still do so when ordered by a commander (read: player) for fun moments.
Ropes only appear when the pilot presses the eject button, which would be implemented in the same way as the car horn on the jeep.
Requirements:
In addition to the already present attack heli, I see room for a passenger heli. It would carry a pilot, 6 passengers and a side gunner (because we wouldn't want it to be completely defenceless).
I see it as having the same role in the air as the jeeps have on the ground: Quick entry into a battlezone.
The pilot will fly close to a neutral or enemy flag, then eject all passengers (except for the gunner), who then fast-rope to the ground, so they don't have to get up after landing. Not too close to the flag, though (bots would need to be programmed to keep this in "mind"), because the fast-roping soldiers would be easier targets than falling ones are right now. If fall damage is implemented, fast-roping would make even more sense when close to the ground.
Ejecting too high above the ground (higher than rope length) would be impossible for the pilot (to force it to fulfil its role as quick insertion vehicle), but soldiers can still do so when ordered by a commander (read: player) for fun moments.
Ropes only appear when the pilot presses the eject button, which would be implemented in the same way as the car horn on the jeep.