Alright, since the first version of the parachute is out on the beta branch, I started to wonder how the final one will look like. Obviously there are some glitches and all (such as the AI swimming away from the island), but these things will get fixed overtime. What I came up with is a toggleble option, the “wind”.
If wind is activated:
-wind will start coming from one side of the map, sometimes changing direction and force.
-wind messes with parachuting, so if the wind is going north, then the player (if not doing anything) will flow north
-helicopters will also get a bit effected
-grass and bushes should also get involved
“Wind” would not only cause some funny occurrences, but it would also help with the realistic side of the game.
Alright, since the first version of the parachute is out on the beta branch, I started to wonder how the final one will look like. Obviously there are some glitches and all (such as the AI swimming away from the island), but these things will get fixed overtime. What I came up with is a toggleble option, the “wind”. If wind is activated: -wind will start coming from one side of the map, sometimes changing direction and force. -wind messes with parachuting, so if the wind is going north, then the player (if not doing anything) will flow north -helicopters will also get a bit effected -grass and bushes should also get involved
“Wind” would not only cause some funny occurrences, but it would also help with the realistic side of the game.