RF-Stuff / Bugs-Suggestions

(unofficial) Ravenfield Bugs & Suggestions Repository
http://store.steampowered.com/app/636480/Ravenfield/
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Modular Vehicle Damage #169

Open Mav625 opened 6 years ago

Mav625 commented 6 years ago

Requirements:


Example for a helicopter:

Engine: Damage reduces overall thrust; hitbox somewhere in the middle-top of the heli Tail rotor: Damage causes heli to yaw in a certain direction on it's own; obvious location Main rotor: Engine damage + tail rotor damage combined; obvious location Weapons systems: Too much damage prevents the weapon in question from firing; hitbox on the individual weapon (ex. rocket pods)

Sofa499 commented 6 years ago

Gotta wonder how this would be integrated into RF tools. Maybe a vehicle component menu will have assignable slots for these different hitboxes. For example, you want something a bit more vanilla (shoot it, it takes off hitpoints), that's assigned to "Hull hitbox", but then there are slots for various components (engine compartment, tracks, wings) to which you can assign hitboxes depending on how in-depth you want to get with it.