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Reload with vehicle missiles can cause animation desync #218

Open Jarno-de-Wit opened 1 year ago

Jarno-de-Wit commented 1 year ago

In the Raptor Helicopter and Buzzard attack plane, it is possible for the spawn location of the missiles to become desynced from the animation showing the missiles "disappear" from the aircraft itself.

Expected behaviour:

The missile will spawn on the same side as where it seems to disappear from the aircraft.

Experienced behaviour:

When reloading after firing an odd number of missiles, the missile spawns on the other side as to where it disappears from the aircraft. This happens because while the animation will always see the missile disappear from the left side first after a reload, the spawn location will continue its alternating pattern independant of any reloads.

Steps to reproduce:

  1. Enter the Raptor Helicopter or Buzzard Plane
  2. Select any of the missile weapons on these vehicles
  3. Fire an odd number of missiles
  4. Manually reload by pressing R
  5. Fire another missile. This missile (and the ones after this until the above procedure is repeated) will spawn on the other side as to where it disappeared from the aircraft.