Currently we are using Starburst's helm operator as a dependency.
Starburst now has a go operator and it may make sense to switch to the go operator dependency rather than writing the starburstaddon-operator around the helm operator.
Assuming eventually they will want us to switch to the go operator, this could save us time and effort.
Currently we are using Starburst's helm operator as a dependency.
Starburst now has a go operator and it may make sense to switch to the go operator dependency rather than writing the starburstaddon-operator around the helm operator.
Assuming eventually they will want us to switch to the go operator, this could save us time and effort.