RIT-NTNU-Bachelor / Unreal-facetracking-client

The UE client which receives face coordinates.
MIT License
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FOV equation for movable camera component #35

Closed KjetilIN closed 5 months ago

KjetilIN commented 5 months ago

What?

Added the equation for FOV into the project. It has to option to tweak. The feeling of the FOV is now comfortable and smooth. Personally, I would say the FOV issue is solved. More tweaking can be done when we are preparing for the final user test.