Closed ActuallyHappening closed 6 months ago
nice, thanks. i'll be doing a 0.12 upgrade pass for my game, and various bits soon, and will check this out. just waiting on a couple of other deps. i'll have to read up on the new time and fixedupdate changes..
OK I fixed the issue after asking it on discord https://discord.com/channels/691052431525675048/1174237039277908008/1174244738233286716
Also, I noticed a slight ambiguity in system ordering that I 'hackily' fixed in a6f6760e5f3ea74527dd70ef39ff6114f0e2cefc
test pass
Lol, this was only closed after bevy updated to 0.13 :)
thanks for this, got there in the end š« i never really used 0.12 myself. not sure what to do about the 1 nanosecond period thing, leaving as is for now.
This PR is a WIP but does compile For some reason, however, the tests don't pass! I believe this is because the
FixedUpdate
Schedule is not run, but can anybody tell me why the tests don't pass? I am at a loss @RJ .Check the diff for commit: a0d48b3081428f04165bb26ec2df4749d761b58c
Updated (tests/test_utils.rs):
Older: