RPCS3 / rpcs3

PlayStation 3 emulator and debugger
https://rpcs3.net/
GNU General Public License v2.0
15.43k stars 1.92k forks source link

[Request] GunCon 3 Support #10375

Closed kim-sama closed 1 year ago

kim-sama commented 3 years ago

I have been having issues with the PS Move plugin like some inputs not working and stuck at calibration screens. I know only 2 games support it but please add support for it

Megamouse commented 3 years ago

This request contains zero information other than "some game not working".

Florin9doi commented 3 years ago

Games:

Megamouse commented 3 years ago

There are several questions that should be answered before anyone who doesn't own the game and/or hardware can start looking into this:

legend800 commented 3 years ago

I see almost no value to this. The ONLY 3 games are perfectly playing with the PsMove perph on rpcs3 as part of Time Crisis Razing Storm. I would much rather fix blocking issues on the current PSMove implementation (HOTD Overkill doesn't work, real PSMove support, etc.)

2021-07-11 00_17_57-Window

kim-sama commented 3 years ago

There are several questions that should be answered before anyone who doesn't own the game and/or hardware can start looking into this:

  • Is the user running the game with or without a real GunCon3?
  • Does the game work in rpcs3 with a real GunCon3? It is already whitelisted in the usb settings.
  • Does the user want support for the hardware, or does the user want to be able to pass the ingame calibration with the mouse configured as PsMove ? (The user mentioned the "PSMove Plugin")

Hello. The GunCon 3 does not work with RPCS3 and yes, I want support for the hardware. I don't like the PSMove and the support for RPCS3 because the inputs are hard to enter and for Time Crisis 4 there's a crosshair for PSMove and it cannot be removed unless you use GunCon 3

Megamouse commented 3 years ago

Can you upload a log file please?

Also, just to make sure: you're also using the sensors that were shipped with the guncon3 ?

kim-sama commented 3 years ago

Can you upload a log file please?

Also, just to make sure: you're also using the sensors that were shipped with the guncon3 ?

The sensors doesn't have any drivers. And for the GunCon 3, I think it needs to be connected to RCPS3 and the GunCon 3 drivers are in the game files. When I plug the GunCon 3 into my PC it thinks it's a USB Hub. I want the mouse to be used a GunCon 3

Megamouse commented 3 years ago

that's not how it works. You are supposed to plug in the guncon and sensors and then RPCS3 should detect them automatically.

We won't add mouse support for GunCon3.

kim-sama commented 3 years ago

Hello this is the log with the GunCon 3 plugged in

MSuih commented 3 years ago

Upload the log file, don't copypaste stuff from the UI. Log file will be RPCS3.log or RPCS3.log.gz in emulator directory.

RipleyTom commented 2 years ago

Please retest with latest version.

kim-sama commented 2 years ago

Please retest with latest version.

Why can't you just have a mouse to emulate the GunCon 3? Nobody really has a GunCon 3 anymore and there's this GUN4IR for PC that works better then the GunCon 3. The PS Move input sucks and it has horrible input lag. I don't have my GunCon 3 with me right now because I moved overseas and didn't bring it with me. Time Crisis 4 and Razing Storm are legendary arcade games and PS Move are the absolute worst way to play them and the arcade versions are not playable on emulation. All we want is to use a mouse to emulate the GunCon 3.

Asinin3 commented 2 years ago

Because "just emulating a proprietary controller to a mouse" isn't as easy as it sounds. It will hopefully happen at some point, but this issue has nothing to do with it, and supporting the official controllers is still something we want to do.

legend800 commented 2 years ago

@kim-sama You can use the mouse today (emulates PS Move). There would be no difference in converting guncon to mouse vs ps move to mouse which is what we have. So let's focus on that.

I think you should close this (let devs track REAL guncon support in their backlog) and create a new issue(s) for what's currently not working with PS Move mouse support.

Game List:

2022-05-05 20_41_50-Settings_  BLUS30528  TIME CRISIS_ RAZING STORM

Controls: o Left click: T o Right click: ~/Move button o Middle click: X o Back: Circle o Forward: Square o Left + Right click (or button 6): Select o Left + Middle click (or 7): Start o Middle + Right click (or 8): Triangle

kim-sama commented 2 years ago

@kim-sama You can use the mouse today (emulates PS Move). There would be no difference in converting guncon to mouse vs ps move to mouse which is what we have. So let's focus on that.

I think you should close this (let devs track REAL guncon support in their backlog) and create a new issue(s) for what's currently not working with PS Move mouse support.

Game List:

2022-05-05 20_41_50-Settings_ BLUS30528 TIME CRISIS_ RAZING STORM

Controls: o Left click: T o Right click: ~/Move button o Middle click: X o Back: Circle o Forward: Square o Left + Right click (or button 6): Select o Left + Middle click (or 7): Start o Middle + Right click (or 8): Triangle

If you play Time Crisis 4 with a GunCon 3 there's no crosshair, but there is with PS Move and there's no option to turn it off and I use a lightgun to play so it's better to play with no crosshair. As I said 100 times PS Move has horrible input lag. HOTD 4 is playable on another emulator and Overkill is on PC so there's no need to fix those bugs right away

legend800 commented 2 years ago

So all of this for a crosshair? There's no lag with the emulation. There's only lag with the real devices. Have you tried this out? I have zero lag here.

kim-sama commented 2 years ago

I just tired it. The input lag for PS Move is horrible, sometimes the input doesn't work

Megamouse commented 2 years ago

Just to get this straight: The game runs on PS3 with a guncon ?

If yes, then this issue has to stay open and please stop arguing about mouse input, which is completely unrelated.

legend800 commented 2 years ago

1) The OP only wants mouse support NOT real guncon support. Read his comment above. I don't know why we would try to build support for a 2 decade-old device that works on ONE(!!) ps3 game and can be played perfectly with the current PS Move mouse implementation, which can then be played on various lightguns(sinden), wiimote+dolphinbar, etc. Zero functional need for this, only for pure code preservation. Should bottom of roadmap.

2) No idea how Guncon would actually work (what implementation?) but no one has confirmed it here

3) There is no lag with the PS Move mouse support - he just doesn't know how to config the games and assumes issues = lag.

Both of those occur with the pad too and has nothing to do with PS Move or anything.

I would say we close this as invalid and if we want to actually support an ancient device that's only used on 1 game that can be better played on modern lightguns, then a new clean issue with more detailed request should be opened.

kim-sama commented 2 years ago

When I shoot it sometimes delayed by a full second or doesn't shoot at all

legend800 commented 2 years ago

Well, with those settings you should not have that issue. I have NO problems. Zero missed shots. And definitely no full second lag. Check your settings.

How could I know all the stuff I posted unless I've used this a lot. I know what lag is. Been playing rail shooters since the 90s in the arcade. I have no issue which proves the emu implementation is fine and it just your settings/config/hw.

Megamouse commented 2 years ago

I don't care about mouse. All i want to know is if the guncon works on a PS3 🙄

Darkhost1999 commented 2 years ago

Short answer: Yes the PS3 has guncon 3 support for both Time Crisis 4 and Time Crisis Razing Storm

Longer Answer: https://blog.playstation.com/?s=guncon+3

These 4 articles discuss the making of the guncon 3 and general use of it. In my research I discovered the sensors do not need to be plugged into the PS3 to be used by the PS3. So the guncon 3 controller transmits everything at 1/60th a second to the PS3 via a singular USB cable including external and internal guncon 3 data.

Megamouse commented 2 years ago

So all you have to do is plugin a guncon3 and see if Rpcs3 likes it. If it does, then this issue can be closed

scoobychau commented 2 years ago

Excuse me... everyone.. I searched for this Guncon3 PC support many yrs ago...

and i revisit this post again... recenlty... because..>

HOUSE OF DEAD REMAKE for PC is released...

now... can any one... tell me.. if my Ps3 guncon3 can be used?

dam i miss those arcade gun game.... they are all gone....

legend800 commented 2 years ago

Unless House of Dead Remake is a PS3 game, which it's not, then that has nothing to do with thread or emulator. Please do not post on here anymore.

YuriNator557 commented 2 years ago

Was recently speaking with someone that has this, the GunCon 3 is recognised by Time Crisis 4 but doesn't seem to work properly due to bad performance, and Time Crisis: Razing Storm segfaults when selecting a game with it, though I have seen this issue happen with other USB passthrough things in the past such as with a real Skylanders portal.

thomaskoh1982 commented 2 years ago

sinden light gun is too expensive. My ps3 explodes and now i can only use RPCS3 to play my ps3 games. I hope RPCS3 can support the real move and move eye pheripherals with the normal light guns. I will still keep the pheriperals until they are supported.

if anyone knows any cheap and easy available light guns that will work with time crisis,do let me know.

Megamouse commented 1 year ago

Since this issue is a mess, I'll close it in favor of #13411