sengoku basara 4 sumeragi crashes randomly with PPU LLVM recompiler
Details
In sengoku basara 4 sumeragi, after a random audio crash, when a specific loading comes in, the game will stop with an error of RSX: nv406e::semaphore_acquire has timed out. semaphore_address=0x50300480
0.
I deleted the config, cache and shader and ran it without any changes
Quick summary
sengoku basara 4 sumeragi crashes randomly with PPU LLVM recompiler
Details
In sengoku basara 4 sumeragi, after a random audio crash, when a specific loading comes in, the game will stop with an error of RSX: nv406e::semaphore_acquire has timed out. semaphore_address=0x50300480
0.
I deleted the config, cache and shader and ran it without any changes
1.
RPCS3.log.gz
5.
OS edition Windows 10 Home version 20H2 OS build 19042.1052 Experience Windows Feature Experience Pack 120.2212.2020.0
CPU
Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz
GPU
NVIDIA GeForce RTX 2060 SUPER
The interpreter doesn't crash, but performance drops significantly and it's difficult to maintain 30 FPS in fierce combat.